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延迟贴花技术
作者: 李京娓   来源: 现代计算机(中旬刊) 年份: 2016 文献类型 : 期刊 关键词: Decal   纹理投影   Rendering   Opengl   OpenGL   Deferred   Projection   贴花   Texture   延迟贴花   延迟渲染  
描述: 随着延迟渲染技术的广泛应用,基于延迟渲染管线实现的贴花渲染方法也在近几年流行开来。延迟贴花技术对现有的纹理投影技术进行扩展,完全基于GPU实现。延迟贴花技术因实现较简单并且性能良好.而成为目前极为流行的一种贴花渲染技术,被广泛应用于游戏中实现一些视觉特效。结合OpenGL基于GPU实现延迟贴花,并展示部分实验结果。With the development of deferred rendering technique, decal rendering techniques based on deferred rendering pipeline become popular. Deferred decal rendering technique is based on deferred rendering pipeline and extends existing texture projection technique. This tech- nique is entirely GPU based. As deferred decal rendering technique is easy to realize and can improve the rendering effects, it's widely used in 3D games to realize visual effects. Realizes deferred decal rendering technique width OpenGL, demonstrates some results of experi- ments.
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